01 / Room to breathe
Moonseed Gardens
Slower floors. More room for a perfect landing. One repair charge restored. Find your rhythm and grow a glowing Moonseed tree.
18 floors · Forgiving timing · A place to recover
Neon Stack / A new world
One well-timed tap. One more warm window. A little world that didn’t exist until you built it.
Free in your browser · Keyboard or touch · No account needed
Sky Routes / New in 2.1
Raise the twelve-floor Lantern Harbor. Then follow Pip across a bridge to your next island. Take the sheltered way, or watch the winds and reach for a bigger score.
01 / Room to breathe
Slower floors. More room for a perfect landing. One repair charge restored. Find your rhythm and grow a glowing Moonseed tree.
18 floors · Forgiving timing · A place to recover02 / Read the sky
Watch the forecast before a gust speeds up the next floor. Wait for calm or catch the rhythm in the wind. Light your beacon and earn 1.5× placement points.
18 floors · Forecasted gusts · Bigger rewardsBuilt by you / Kept in your city
Your finished towers keep their actual shapes. Windows glow, lantern boats drift past, and Pip has somewhere new to call home. Complete both paths to keep all three islands and their lit crossings.
Open Your city → Visit your islands to see what you’ve made.

Easy to begin / Room to get better
Tap, click, or press Space when the moving floor lines up. Overhang gets sliced away. Three perfects in a row repair a little platform. Pip can catch three misses—then it’s time for a fresh start.
Music and reduced motion have their own settings. Progress is saved in this browser.
Classic Ascent
Thirty-six floors. At each twelve-floor landing, repair your platform or keep its shape and double your next sector’s points.
Today’s Signal
The same seeded challenge for everyone. Retry as often as you like and improve your personal best.
Separate scores for each mode. No purchases, energy timers, or ads.
Behind the game
Afterlight began as Neon Stack, a simple arcade prototype. I directed a rebuild around readable timing, meaningful route choices, and the pleasure of making a place you want to return to.
The game uses TypeScript, Vite, and a custom Canvas renderer. AI-generated environment art and Pip sit alongside code-drawn towers, bridges, and weather. Deterministic rules, saved progress, and complete browser playthroughs are checked through independent review.
Sky Routes, Classic Ascent, and Today’s Signal are playable now. Further islands and challenges will grow from playtesting.
Your first island is waiting